So apparently Sketchfab has these weekend contests and I thought I’d give it a try and squeeze a quick sketch in today, but once again miscalculated the whole endeavour. Initially, I didn’t want to go beyond Dynamesh, but after I was done with the base, it just made more sense to do it that way, and once I was there, I felt like halfway decent UVs might be a good idea, so I lost a lot of time for the texture and didn’t manage to get him posed. Sad panda :(
I haven’t done any modeling, scripting or rigging work lately, I’m mostly doing particle FX at work right now, but I saw the ZBrush plugin for Sketchfab the other day and really wanted to try it out. So here’s for nothing. Sort of dinner break doodle. Sloppy sculpting, sloppy polypaint, sloppy pizza.